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2019 dev thread
#6
17th March

Crap, need to keep updating this!
Well, mainly been on a new lineart-drawing frenzy. Decided to give in and try the illuminated manuscript art style I wanted earlier. Sure, the creatures aren't as super-realistic and smooth... but I hope the poses are still interesting. It's very fast to draw, and unique among games; can't wait for the gold leaf and paper textures etc.

Also just got Academy working, as test. Yay.
I suddenly wanna finish Scrying but that uses imagick still, it'll have to wait for new gene and image system. Boo.

24th March

What a busy week. Got a lil grant from DA to start learning sculpture etc (seems it won't arrive for a while yet) and have been sketching designs for tiles and things. Eeek. There's a ceramics workshop not far away, but they haven't replied to my questions about glazing, firing stuff - I was hoping those things could be done there...

Still been coding though. The ancient custom Coats system is mostly redone - uses AJAX for searching and paginating coats, of course.
Haven't yet tested the image upload form, or applying coats to griffs again.

Now am redoing the Errands (formerly known as quick tasks) to be much cleaner, simpler. The parameters are currently randomised nonsense that don't match the messages, but hey.

25th March

... oookay I'm finally tired of this outdated griff table, having column names like 'fert' and 'immor' (should be 'fertile' and 'immortal') and sex data like 'm/f/o' which should be numbers 1/2/3.
This big clean-up will surely break a lot of pages (flock, breeding... a lot of places) until I update them all too. Ah well.

Got my shiny new 'Finder' tool working on test page. Smile Instead of using boring, long dropdowns to select griffs for things, there's now a nice panel with 12 of them (little icon/portrait, name, and another line of info) and you have to search by name/sex/breed/age to refine the results.
Same script is used for all Finders, and the SQL query changes depending on the context (columns to fetch, search params, what to order results by).
For example, feeding from the kitchen or inventory, the 12 most hungry griffs are fetched.
For arena sparring or exploring, those with the most energy are fetched. For breeding, those with the lowest inbreeding % are fetched. And so on.
...
Anywhere there's a dropdown to choose a griff for some activity, there should soon be a Finder panel replacing it. Gotta go through every page and 'install' it...

26th March

The clean-up is ongoing. Most griffs' sexes and some other columns mysteriously turned to 0 with the DB change, so those will appear as ???.
- updated the Flock Check in corner
- updated Flock page partially, not the pagination/search yet
- finally figured out what to do about dead griffs, and updated Memorial page to use that table. Got pagination and insta-vanish-button, for testing.

28th March

Updated the Flock page fully - now search and pagination buttons use the same bit of AJAX, yay efficiency. That's all for tonight though.
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Messages In This Thread
2019 dev thread - by GwynMil - 01-01-2019, 04:26 PM
RE: 2019 dev thread - by GwynMil - 01-12-2019, 12:59 AM
RE: 2019 dev thread - by GwynMil - 02-05-2019, 06:48 PM
RE: 2019 dev thread - by GwynMil - 02-16-2019, 05:33 PM
RE: 2019 dev thread - by GwynMil - 02-28-2019, 06:20 PM
RE: 2019 dev thread - by GwynMil - 03-17-2019, 08:59 PM
RE: 2019 dev thread - by GwynMil - 04-23-2019, 07:54 PM
RE: 2019 dev thread - by GwynMil - 05-03-2019, 08:31 PM