Are you new to genetics, or just want a quick refresher?
Here, a scholar and some volunteer griffins will enthusiatically demonstrate some basic principles...
A creature's genotype is its genetic code.
The phenotype is not about genetics, but how the creature appears - the traits that are outwardly expressed.
For an interesting example, Siamese cats are albinos, with a temperature-sensitive pigmentation gene. The nose, ears, tail and feet (called 'points') are cooler than the rest of the body, so more melanin is produced there. Experiments have suggested that cats kept in overall cooler temperatures grow overall darker coats. The body also cools as the cat ages, darkening the coat.
The cat's genes are fixed at birth and never change, while their observable characteristics can vary a lot, due to temperature and age. A group of cats could share identical genotypes, but wildly different phenotypes.
The hair of many other animals also changes colour or turns grey as they age. It has nothing to do with their genetics - it's happening for other reasons.
So, now you know the difference between geno and pheno.
If you're talking about a dragon with 'GGRrBbs-s o2', that is (a small part of) the genotype.
The same dragon could be described as having 'Pale Obsidian colour on the dorsal flights' - that's the phenotype we see.
Dominant... well, you know what this adjective means, yes? It means more powerful.
In a pair of alleles, only one of them needs to be dominant, for that trait to be expressed, instead of the other one.
Not all dominant genes are absolutely dominant. They may be a bit weaker, and fail to completely cover up the recessive trait with their own trait.
This is called incomplete dominance.
Most alleles on this game are incompletely dominant. Let's look at some colours.
GG produces strong gold pigmentation, gg produces almost none, and Gg produces some gold.
RR means deep red colour, Rr means some red, and rr means very little.
When these two pairs are combined (we will ignore blue, black and other genes for now!) and let loose on feathers, we can now get 9 different results, as the gold and red genes do their own things with their pigmentation.
![]() Scarlet (GGRR) |
![]() Chocolate (GgRR) |
![]() Mocha (ggRR) |
![]() Copper (GGRr) |
![]() Tan (GgRr) |
![]() Coral (ggRr) |
![]() Gold (GGrr) |
![]() Sand (Ggrr) |
![]() Champagne (ggrr) |
Another, different kind of dominance is co-dominance. This occurs when both alleles are equally strong.
Instead of one dominating the other, or them mixing to produce an 'intermediate' looking phenotype, both the traits will be fully expressed... alongside each other.
A similar-looking example, though, can sometimes be seen in the horn genes (which also affect armour, bone, claws, hooves and other parts, in some breeds).
If a certain gene is switched on, an additional set of horn colours will be expressed, alongside the base horns.
Depending on the breed, this additional area may cover the entire horns, or part of the horns, or somewhere else on the body entirely.
Regardless, it is solid and will not blend with the base horn colour, like incomplete dominance.
Your Marlik's ridges of gold armour may now be alternating gold and silver ridges.
A deer that would have pure copper horns now has onyx-coloured horn stems, fading into copper tips.
You may have heard these terms, describing pairs of alleles. It's important to know how to label these pairs, if you're looking to breed in a strategic way.
Homozygous means the pair of alleles are the same.That's it! Pretty easy, huh?
Homozygous pairs are often desirable, because they are guaranteed to pass down one copy of their trait.
For example, you really want a Gg baby. The easiest way is to cross GG and gg parents.
You know the first one will pass down G, and the second will pass down g. They don't have anything else to pass down!
If you're looking for a gg baby, you must choose two parents that are either gg or Gg.
If one parent is GG, the baby can't inherit that second g from anywhere.
So, take a while to plan your breedings and find suitable parents.
(Or just breed randomly and enjoy the surprises... that's fun too, I guess! Nobody said you have to take this game seriously.)
A 'true breeding' creature, crossed with another creature like it, is guaranteed to pass down a certain trait, both in geno and pheno. This is basically the same thing as homozygosity. The word 'pure' is often used in a similar way.
For some animals, the term 'true breeding' is used more strictly; the breeders demand that all traits are homozygous, and offspring must be completely identical to the parents.
Some very strict Masters might reserve the term 'true' only for creatures whose entire body - all the parts - are homozygous. Not necessarily all the same colour, but all true by themselves. After creating a stable population of these 'body-trues', you could then consider the body 'done', and move onto introducing the desired markings, eye colours, elements, inborn stats...
Since true breeding relies on homozygosity, that means not all colours can be true-bred. These can:![]() Midnight (GGRRBB) |
![]() Scarlet (GGRRbb) |
![]() Azure (GGrrBB) |
![]() Gold (GGrrbb) |
![]() Mocha (ggRRbb) |
![]() Lavender (ggRRBB) |
![]() DuckEgg (ggrrBB) |
![]() Champagne (ggrrbb) |
All other colours can be obtained, by crossing two different trues.
If you're in a hurry and would rather not wrangle with possibilities - 'I want Tan, is it worth breeding these Coppers and Irons and hoping for 1/8 chance?' - just seek out the appropriate true parents for a guarantee (in this case, you'd need Scarlet and Champagne!).