These physical moves and magic spells can be used in Arena sparring matches, fights with monsters or wild creatures, and group battles. Various people and jobs around Imisto will also ask for creatures who know certain moves.
Note: since Arena matches are just for training, damage and MP costs are reduced there.
Flee
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Nip
A weak bite, more likely to annoy than actually hurt.
Who can learn? All creatures with exposed mouths can attempt this.
Effects: None.
Bite
A moderately strong bite. Ouch.
Who can learn? All breeds except those with delicate or hidden mouths.
Effects: None.
Chomp
A powerful, nasty bite! Perhaps even strong enough to break bones.
Who can learn? Dragons with large, strong jaws.
Effects: None.
Broad Beak
A strong though blunt bite. It hurts but probably won't draw blood.
Who can learn? Griffins with wide, large or blunt beaks.
Effects: None.
Deep Bite
Ow! Sinking right into the flesh. This can do a lot of damage if it hits an unlucky spot.
Who can learn? Any breed with fangs, long canines or a hooked beak.
Effects: None.
Sting
In a split second - something snaps past - then you feel sharp burning! ... and perhaps nausea...
Who can learn? Breeds with venomous body parts.
Effects: May inflict Nausea or Poison. The chance and severity depend on the individual.
Scratch
A weak scratch.
Who can learn? Any breed with claws at the front of the body - all equines are excluded.
Effects: None.
Slash
A deep, forceful scratch.
Who can learn? Breeds with long claws and strong hands or paws.
Effects: None.
Far Reach
Stretch out to grab or stab a certain part. Not very strong - unless you happen to find a gap between armour...
Who can learn? Breeds with long forelimbs and flexible hands or paws.
Effects: If enemy has something to steal, this is a good way to try snatching it.
Shred
Attempt to tear right through an enemy's body or armour. Requires perfect timing and position - devastating if successful.
Who can learn? Only those with the strongest claws or beaks can try this.
Effects: Can destroy enemy's armour.
Kick
A basic kick.
Who can learn? All creatures can attempt this.
Effects: None.
Hefty Kick
A powerful kick, might send the enemy flying!
Who can learn? Equines with powerful hindquarters.
Effects: May knock enemy into a Vulnerable position.
Stomp
Kicking and crushing at the same time. The heavier the build, the more effective this is.
Who can learn? Any breed with hooves.
Effects: None.
Wing Flap
A very weak attack, trying to slap enemy in the face. Looks a lot cooler than it actually is.
Who can learn? Any breed with wings.
Effects: May Impress or Intimidate some enemies.
Wing Smack
Now that's a proper wallop!
Who can learn? Breeds with powerful and large wings.
Effects: None.
Slap
How rude! Unfortunately that's all. Very little damage to be done.
Who can learn? Any breed with solid pawpads or palms - equines are excluded.
Effects: May Anger enemy.
Punch
A powerful hit with a forelimb.
Who can learn? Breeds with powerful forelimbs and solid paws or hands.
Effects: None.
Wrestle
Rise up and grapple with the enemy, attempting to throw them to the ground.
Who can learn? All creatures can attempt this.
Effects: Either side may be thrown into a Vulnerable position.
Shove
The whole body is slammed into enemy's side, as hard as possible. The stronger, the better!
Who can learn? All creatures can attempt this.
Effects: May knock enemy into a Vulnerable position.
Squish
Jump or climb on top of enemy and attempt to crush them under your weight. The larger the size and weight, the better!
Who can learn? All creatures can attempt this.
Effects: None.
Horn Jab
Depending on your horns, it may be a needle prick, or more like poking and prodding than stabbing.
Who can learn? Any breed with small horns or spikes around the front of the body.
Effects: None.
Horn Stab
A deep goring. Not for the faint-hearted!
Who can learn? Breeds with long, solid horns.
Effects: None.
Horn Wrestle
Like stags locking antlers, point your horny bits up against the enemy, and see if you can forcefully shove them away.
Who can learn? Any breed with antlers or other large, strong horns.
Effects: May knock enemy into a Vulnerable position.
Suplex
With all your might, lift the enemy up off the ground and attempt to throw them back down, hard.
Who can learn? Dragons with powerful arms and hands.
Effects: Enemy may land in a Vulnerable position.
Stumble
A fake fall, intended to trick enemy and make them trip over too.
Who can learn? All creatures can attempt this.
Effects: Either you or the enemy may be hurt.
Wee
What're you doing? Lifting your tail in the middle of battle and..?! Bonus points if it's sprayed on the enemy.
Who can learn? Any creature with no sense of shame can attempt this.
Effects: May make enemy Laugh, Angry or Confused.
Fart
Ppprrrrpp.
Who can learn? All creatures can attempt this.
Effects: May make enemy Laugh. If done at the perfect moment, they may also stumble in surprise and hurt themselves.
Epic Fart
WOW! What the heck was that?
Who can learn? Big farts need big bums. Any creature of relatively large size, regardless of breed, can learn this 'skill'.
Effects: Very likely to make enemy Laugh, Impressed or Angry.
Roar
RrrrooooOOOAAA! LOOK at ME! You wanna PIECE O' ME?
Who can learn? Breeds whose throats are capable of producing deep, long roaring sounds.
Effects: May Intimidate or Impress enemy, or make either side more Angry.
Shriek
A high-pitched, sudden scream. Jarring and unpleasant to listen to.
Who can learn? Breeds whose throats are capable of producing shrill, high noises.
Effects: May Intimidate enemy, or make either side more Angry. May surprise enemy, causing them to stumble and hurt themselves.
Howl
A loud, dreadful, eerie howl. Sounds unearthly, not something a living throat should produce.
Who can learn? Valravns and...
Effects: May Intimidate or even Terrify enemy.
Grrrowl
Grrrr! Watch out! Very threatening. You could mumble some expletives in there, too.
Who can learn? All creatures can attempt this.
Effects: None.
Fire Up
Outwardly you're doing nothing - jumping aside for a few moments, avoiding enemy - but inside you're seething, gearing up for the next clash...
Who can learn? All creatures can attempt this. Those with Bloodthirsty minds find it much easier.
Effects: Make yourself Angrier, or even Frenzied.
Slobber
Urgh! That's disgusting! Completely harmless, but still disgusting.
Who can learn? Breeds with wet mouths and prominent lips or tongues can try this. Most griffins are excluded.
Effects: May Anger enemy, or lower their strength - who wants to make physical contact with a slimy dribblesack?!
Burp
Pardon you!
Who can learn? Any creature capable of burping. Most griffins are excluded.
Effects: May Anger or Amuse enemy. Depends if you do it in their face or not...
Gurrrgggle
Gggahgggrhhlllggh. What?
Who can learn? Breeds with wet and flexible throats.
Effects: May Confuse or Amuse enemy
Stinky Breath
Not only an offensive wheezing sound, but a ghastly smell too.
Who can learn? Any creature with horrendous hygiene.
Effects: Likely to Anger. Unfortunate enemies may also become Nauseous.
Rub My Belly
Suddenly you stop, lie down and roll over, exposing... whatever's under there. Be a disgusting exhibitionist or just try to confuse the enemy, your choice. Your fault if bits get bitten though!
Who can learn? Any creature able to lie down on their back or sides, and willing to flash.
Effects: Puts you in Vulnerable position, and will probably Amuse, Anger or Confuse enemy.
Strike A Pose
STOP! Look at me. Do I look good? ... or ridiculous?
Who can learn? All creatures can attempt this. Hippocampi will have to flop or roll around, I suppose. Be creative!
Effects: May Amuse or Confuse enemy. You might find yourself Laughing in embarrassment, too.
Acrobatic Leap
You gracefully jump or fly up in an arc, over the enemy's head. If feeling fancy, you could include some twists in there...
Who can learn? Any creature with long limbs, flight, or a slight build.
Effects: May make enemy Impressed or Dizzy. If it goes wrong and you collide, both of you may end up hurt and Dizzy.
Whirl
Spinning around... get outta my way!
Who can learn? All creatures can attempt this.
Effects: May Impress or Intimidate enemy, or make either side hurt or Dizzy.
Dizzy Dance
Take leave of your senses and just chaotically leap, spin, roll, flail around. It might be fun, fatal or terrifying, you don't know til you try!
Who can learn? All creatures can attempt this. If they dare.
Effects: May considerably hurt or make either side Dizzy.
Go Bonkers
Stark raving bonkers. Who knows whjugdfja aa
Who can learn? All creatures can try this. Except those uptight sorts. Sod 'em
Effects: ???
Death Glare
An evil look of pure malice. OooOOOOooh.
Who can learn? Most breeds, except those with obscured eyes.
Effects: May Intimidate or Anger enemy.
Rude Gesture
What's the most filthy, explicit, offensive signal your kind could produce? Go forth and boldly do that. Give their eyes a shock!
Who can learn? All creatures can attempt this.
Effects: May Anger enemy, or make them stumble in surprise. Careful not to make yourself Laugh at their reaction.
Ice Basic
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Fire Basic
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Slow Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Poison Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Fast Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Cure Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Rage Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Savage Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Drain Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Heal Basic
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Better Heal
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Terror Spell
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.
Dazzle
Run away! The creature tries to escape from battle.
Who can learn? All creatures can attempt this.
Effects: None.